Its not often you meet with, let alone work with someone who you think is amazingly talented and dedicated to their craft. Yesterday one of those folks departed our workplace. Dave Kang
worked at NetDevil for 3 years and it was a pleasure to have him as an employee and friend. Heres a little going away drawing in the hopes that he returns home safely. The character is one of Daves many creations, but this is how we feel at NetDevil after his departure.
Friday, October 1, 2010
Wednesday, September 29, 2010
Thursday, September 23, 2010
A greasy goblin bag
Had chance to do another quick DryPixel sketch "A greasy goblin carrying keys" he is carrying them but not very far :)
Saturday, July 17, 2010
Friday, July 16, 2010
Wednesday, July 14, 2010
Newel inspired technique
Had to do something with this photo of my daughter so I used it to sketch out and try this visual technique using a combo of my recent woodcuts and Newel style
Tuesday, July 13, 2010
Wednesday, June 16, 2010
Another quick DryPixel paint
Topic this time was "wounded hairy officer"
Been trying to play some Red Dead Redemption so the Cowboy theme was stuck in my head
Saturday, June 12, 2010
DryPixel Blogspot Topic - a damaged steel shuttle carrying troops
So the topic today on DryPixel Blogspot was "a damaged steel shuttle carrying troops". I tried to do a more "regular" painting but I could tell it was forced. I was not happy with the result so instead this evening this image was burning a hole in my head.
Thursday, June 10, 2010
Another DryPixel Post
The topic was An overgrown Castle:
A man's home IS his castle, this one is a little overrun and overgrown.
FYI this was also done on the iPad using "photoshop ideas"
A man's home IS his castle, this one is a little overrun and overgrown.
FYI this was also done on the iPad using "photoshop ideas"
Wednesday, June 9, 2010
DryPixel daily challenge
I was invited to this blog, I'll try to keep doing these 30min daily drawings if time allows. Had some fun with the first one at least.
http://drypixel.blogspot.com/
http://drypixel.blogspot.com/
Thursday, May 20, 2010
Digital Sketch Pad
So I finally got around to testing all the iPad paint and sketch programs. So far "Layers Pro" is my favorite. this device is close to having a digital sketch book. The only issues that are holding me back from shouting its praises yet are resolution, pen quality/size and pressure sensitivity.
Any way here is my first real attempt at painting:
Any way here is my first real attempt at painting:
Sunday, March 14, 2010
Wednesday, February 10, 2010
Assemblage thoughts...
Assemblage art always fascinated me when I was at college. Although these images I'm doing here are quick studies/sketches and ideas and not final pieces where I intend to fully render original art, the process I'm going through is very similar to assemblage.
http://en.wikipedia.org/wiki/Assemblage_(art)
Instead of found "real" objects I'm using interesting or meaningful un copyrighted photos/non art from the web or my personnel collections, messing, sketching on top of or reworking to bring them together for a different intent. Digital art lends itself very well to this process and now with the amount of visual data being thrust at us via this medium every day its surprising more assemblage techniques and discussions are not more prevalent. Maybe it’s because as artists we are hung up on copyright or original art ideals.
Is assemblage “real art” if it’s not completely created from scratch?
If you want to display a can of beans in your image then where do you draw the line of re-creating it from scratch or the fact that using a real can of Heinz beans is important because doing so has some social context that matters more than the skill needed to replicate it?
Here’s some more assemblage related artists/work:
http://www.understandingduchamp.com/
http://www.marshabalian.com/sculpture/index.html
http://www.danlevin.com/recent.html
http://www.mariannelettieri.com/Site/About.html
Ted Gall appears to “assemble” his sculptures by creating a large library of his own assets to create all his outstanding visuals. That seems like the ultimate solution:
http://www.sfstation.com/images/ev/13/5213c.jpg
Or maybe I'm just trying to justify not taking the time to paint and draw like I used too...
http://en.wikipedia.org/wiki/Assemblage_(art)
Instead of found "real" objects I'm using interesting or meaningful un copyrighted photos/non art from the web or my personnel collections, messing, sketching on top of or reworking to bring them together for a different intent. Digital art lends itself very well to this process and now with the amount of visual data being thrust at us via this medium every day its surprising more assemblage techniques and discussions are not more prevalent. Maybe it’s because as artists we are hung up on copyright or original art ideals.
Is assemblage “real art” if it’s not completely created from scratch?
If you want to display a can of beans in your image then where do you draw the line of re-creating it from scratch or the fact that using a real can of Heinz beans is important because doing so has some social context that matters more than the skill needed to replicate it?
Here’s some more assemblage related artists/work:
http://www.understandingduchamp.com/
http://www.marshabalian.com/sculpture/index.html
http://www.danlevin.com/recent.html
http://www.mariannelettieri.com/Site/About.html
Ted Gall appears to “assemble” his sculptures by creating a large library of his own assets to create all his outstanding visuals. That seems like the ultimate solution:
http://www.sfstation.com/images/ev/13/5213c.jpg
Or maybe I'm just trying to justify not taking the time to paint and draw like I used too...
Tuesday, February 9, 2010
Monday, February 8, 2010
Monday, January 25, 2010
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